ENDGAME STARTER · 0.5 RUNES OF ALDUR

Just finished the campaign?
Here's exactly what to do next.

The single most common feeling at PoE 2 endgame is "…okay, now what?" 0.5 actually gave the Atlas real structure, so there is a right answer. Here's the first hour, in order, with the three nodes to grab and the five questlines to follow. Written for players with 2 hours a night, no 40-tab spreadsheet required.

01 The first hour, in order

Do these in sequence. Don't stop to "explore": the Atlas now leads you.

  1. Finish the campaign and step onto the Atlas. You'll hit your first Tower almost immediately. This raises the Fortress and unlocks your Atlas Passive Tree. That tree is your core progression; everything else fills the slots around it.
  2. Rush the main Atlas points. Do not juice maps yet. Head straight along the Atlas and complete the main story points you can reach. This is the intended path, not aimless map-clearing.
  3. Spend your first ~5 Atlas points on sustain (see the three nodes below). The #1 early mistake is running out of Waystones before T15.
  4. Push tiers relentlessly to T15. Speed > caution > juicing. Juicing maps before T15 is self-sabotage: you want a stable Waystone supply first.
  5. As each questline opens (below), follow it for the reward that matches your build. Swap your active Atlas Master before a map to bias the drops you want.

02 The 3 Atlas nodes to grab first

Before any farming strategy or league-mechanic node. These keep Waystones flowing so you actually reach endgame. ~5 points total.

Constant Crossroads
+20% Waystone quantity from maps. Not optional: take it or farm T5s forever.
Rising Danger
More rare-monster pack modifiers. More modifiers → better drops → more Waystones.
Twin Threats
Builds directly on Rising Danger. ~5 points grabs both together.
The one rule: your first job is not getting rich, it's not running out of Waystones before T15. Neglecting sustain in T1–T10 is the single most common Atlas error.

03 The 5 endgame questlines

Each radiates from your starting hub and ends in a pinnacle boss. Follow the ones that feed your build. You don't have to do all five at once.

FortressOrigins of Divinity
Your core progression: grants Atlas tree points. Culminates in the Arbiter of Divinity. Beating it auto-completes chunks of the fortress (and feeds the Cartographer challenge).
BreachWaking the Dreamer
Feeds the Genesis Tree crafting (your Exalted printer if you path the currency branch). Pinnacle: Xesht.
DeliriumHare and Raven
Liquid Emotions for reliable jewel-mod crafting, plus Raven-touched uniques. Pinnacle: Tangmazu.
RitualRite of the Nameless
A 5-map escalating chain. Windows now only hold Uniques or Omens unless Atlas-modified. Pinnacle: the Bodach.
Masters of the AtlasHilda · Doryani · Jado
Ascendancy-style specialists for your Atlas. Each has 12 abilities; run 4 at a time and swap the active master before a map to bias drops: Hilda for bossing, Doryani for currency/terraform, Jado for uniques.

04 Where this tool fits

You've got the map. Here's how dadsofexile turns it into tonight's plan:

  • Build Picker: if your campaign build is struggling at endgame, answer 6 questions and get a 0.5 build ranked for your time + playstyle.
  • Hoard List: what to pick up and when to sell while you push to T15, with live flip targets.
  • Should I craft? + Remnant Advisor: is that Remnant worth fighting? Is that craft worth it? Live prices, honest numbers.
  • Price Check: live currency prices so you sell into demand, not supply.
Companion guide: this one takes over at endgame. For the leveling half, exile domistae's PoE 2 act-by-act leveling guide is an excellent run-up to it.

Sourced from GGG's 0.5 patch + community endgame guides (Maxroll, Mobalytics, Boostmatch), cross-checked. PoE 2 evolves fast. If something here drifts, tell us and we'll fix it.