CHANGELOG · OPERATION VERISIUM

PATCH NOTES

What we ship, and when. This is the dashboard's own changelog. For the in-game 0.5 nerf/buff glossary, see the season brief.

2026.06.08 Self-updating prices

Live prices now refresh themselves every morning, and every price page is in the sitemap.

EARN
  • Daily auto-refresh. The live item-price pages now rebuild every morning from the real 0.5 economy, so the numbers are never stale.
  • Full price-page sitemap so search engines can find every item.
2026.06.07 0.5 answers + faster to find

Thirteen fact-checked "PoE 2 0.5" answer pages, and the whole site got easier for search engines to find.

GUIDES
UNDER THE HOOD
  • Instant search-engine indexing (IndexNow) on every change, plus a site-wide footer that links every page to every page.
2026.06.04 Reward Picker gets its own home

The Reward Picker became its own tab, and the whole pricing layer got more honest.

NEW
  • The Remnant Reward Picker is now a top-level tab: paste a screenshot of a Remnant's rewards and it ranks them by live trade price. The fight-or-bail Remnant Advisor moved in alongside it.
  • "Sell as singles vs sell to Alva" venue tags on market + stash, from the gap between the two markets.
FIXES
  • Plain-English names: Market Pulse → Price Check, Craft EV → Should I craft?
  • The Stash valuator was pricing on 13-day-old data. Now it's live.
  • Screenshot reader fixes: second-paste failures, wrong gem levels, phantom matches and mobile name-wrapping all squashed; now reads all 17 price categories.
2026.06.03 Screenshot tool + liquidity truth

Paste a screenshot of your rewards, and trust the numbers, because thin markets no longer masquerade as flips.

NEW
  • Screenshot reading in the Reward Picker: paste, drop, or "take a photo of your TV" for console players.
  • Live item-price pages (/prices), a Recombinator answer page, and a shareable stash-value card.
TRUTH
  • Rankings and flags now gate on real Currency-Exchange (Alva) volume, not just listing counts: no more phantom prices that look great and never sell.
2026.06.02 Reward Picker v1 + Verisium

The first Remnant Reward Picker, and a Verisium guide for the question everyone was searching.

NEW
  • Remnant Reward Picker: rank a Remnant's reward options by live price.
  • Verisium guide: how to farm it, what a "Verisium Pile" is, and how Runeforging works. Plus real launch player quotes on the homepage.
2026.06.01 Come-back hooks + discoverability

Reasons to come back, and an easier site to find your way around.

UX
  • "Welcome back" hook for returning visitors, stash-change deltas, streaks, and quick return links across pages.
  • Surfaced every guide and cross-linked the tools, added optional email sync on Settings, and fixed a desktop horizontal-scroll bug.
2026.05.29 Launch day · Runes of Aldur

Launch-day polish pass: navigation clarity, real PoE item icons, the build finder fixed, and a critical light-mode contrast bug squashed.

UX & NAV
  • Renamed the top nav for first-time clarity. Today → START HERE; Plan → BUILD PICKER (now opens straight to the quiz, not the old brief).
  • Moved First Two Weeks (formerly Strategy) under PLAY: it's about playing the opening, not planning. Build Picker sub-nav reordered: Build Picker → My Builds → New season brief.
  • Market standings now show all bases by default. Persona filtering became opt-in instead of hiding most of the list on arrival.
VISUALS
  • Added PoE-style item icons to every item on Hoard and Market: line glyphs colored by item rarity (gold currency/runes, grey bases, orange fragments, teal jewels, blue maps). Fully local, no external art.
  • Fixed illegible build-card titles. Switched dotted/hyphenated names off Cinzel Decorative onto clean Inter; Cinzel stays on hero headings.
  • Improved readability on dense content cards: looser line-height and a size bump on the smallest text.
BUILD FINDER
  • Fixed the SEE MY LINEUP button. It silently crashed the results render (a build was missing a field). Added the field plus a guard so a future gap can't break it again.
  • Restyled the primary buttons: bold Inter on gold with a proper disabled state, instead of thin serif.
BUG FIXES
  • Fixed invisible text in light mode. Hero tagline, card subtitles, eyebrows and the countdown were rendering cream-on-cream (~1.1:1 contrast). All text now clears WCAG AA (5:1+).
  • Fixed a latent crash that silently killed features site-wide. The countdown and session-ritual scripts threw on pages missing their elements, halting everything after them. Both now guarded.
PRIVACY
  • Removed hardcoded personal names visible to every visitor. The copy-from-partner button is now dynamic and hidden unless a party is connected.

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